Base class for async operation sequences that can be processed by an AsyncOperationProcessor

Namespace: CrawlerLib.Engine.OperationProcessor.Async
Assembly: CrawlerLib.Engine (in CrawlerLib.Engine.dll)

Syntax

Visual Basic

<Obfuscation(Exclude = true)> _
Public MustInherit Class AsyncOperationSequenceBase
    Implements IDisposable

C#

[Obfuscation(Exclude = true)]
public abstract class AsyncOperationSequenceBase : IDisposable

C++

[Obfuscation(Exclude = true)]
public ref class AsyncOperationSequenceBase abstract  : public IDisposable^

JScript

public 
   Obfuscation(Exclude = true)
abstract class AsyncOperationSequenceBase
   implements IDisposable

 

Remarks

An AsyncOperationSequenceBase will start again after processing if IsLastOperation returns false. An    AsyncOperationSequenceBase will NOT start again it the operation is aborted or the processing has an exception. To    implement an single async operation, return always true on   IsLastOperation    . To implement an async operation sequence maintain status of the operations and return true on   IsLastOperation    when the sequence is finished. IsLastOperation should be true after processing the last operation.    There is no need that   IsLastOperation    is true when the last operation starts

Inheritance Hierarchy

System.Object

CrawlerLib.Engine.OperationProcessor.Async.AsyncOperationSequenceBase

CrawlerLib.Engine.OperationProcessor.Async.Web.AsyncWebRequest

Platforms

Windows 8, Windows Server 2012, Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

 

Version Information

.NET Framework

Supported in: 4.5, 4, 3.5, 3.0, 2.0, 1.1, 1.0
 

.NET Framework Client Profile

Supported in: 4, 3.5 SP1
 

.NET Compact Framework

Supported in: 3.5, 2.0, 1.0
 

XNA Framework

Supported in: 3.0, 2.0, 1.0
 

 

See Also